Ben Dedrick

User Experience Designer

Summary

UX designer specializing in user research and interaction design. Academic study in psychology research and professional experience in clinical psych and QA engineering have given my design career an unusually diverse background to pull from. Several years as a designer working in consulting and recent experience as a lead product designer have vetted my design chops against challenges in a variety of industries and ambiguous project environments. I’m a visual thinker who loves talking to users, and a researcher who’s not afraid to get his hands dirty with design.

Experience

Senior Product Designer
Salesforce.org

June 2017–Present
San Francisco, CA

Full-stack product design for several of Salesforce.org’s core product areas. Currently working on Volunteerforce, a tool for connecting volunteers and donors to the causes they care about, and the Nonprofit Success Pack (NPSP), Salesforce’s CRM solution for nonprofit companies.

User Experience Designer / Consultant
Slalom

May 2014–June 2017
San Francisco, CA

Designer and researcher for Slalom’s Experience Design practice in San Francisco. In addition to my client-facing work as a designer, I co-lead the office’s internal LGBT organization.

Select client project contributions listed below.


Researcher & UX Designer, IT Strategy Roadmap

  • Conducted far-reaching qualitative and quantitative research within the client organization to build a deep understanding of workflow issues and broader cultural challenges faced by their architects.
  • Used a series of rapid design sprints to produce and test solution concepts with users.
  • Worked with other Slalom consultants across disciplines to produce an expansive roadmap and strategy guide deliverable to guide the client’s IT strategy in the coming years.
  • Received the Slalom Team Mogul award in recognition of excellence in client delivery.


Research Lead & UX Designer, Information Architecture/Navigation Redesign

  • Planned and executed multiple phases of user research to test, redesign, and retest the structure of a major apparel retailer’s primary mobile navigation.
  • Demonstrated substantial performance improvements in the new navigation, decreasing friction for the client’s customer base and driving higher completed sales.


UX Designer, Sales Analytics Mobile App

  • Core design resource for a large beverage company’s field sales tracking tool.
  • Created high-fidelity mockups for iPad and iPhone apps to show key screens and interactions and pushed final designs to developers for implementation.


Research Lead, Product Vision & Strategy

  • Planned and executed ethnographic user research across three geographic markets, using a combination of surveys, in-field interviews, and focus group sessions.
  • Analyzed research data and incorporated it into recommendations for a large pharmacy supplier’s product development strategy.


Design Lead, Information Sharing & Routing Tool

  • Core design resource for a large biotechnology company’s research trial-related file sharing tool.
  • Pushed for user research to be done early in the project and advocated for the needs of users as I designed the updated interface for the tool, resulting in a design that better met their needs.

Student – User Experience Design Immersive
General Assembly

Nov 2013–Jan 2014
San Francisco, CA

Course comprised of ten weeks of full-time instruction covering end-to-end design process: user research, IA, sketching, wireframing, and prototyping. I completed four projects in the course of instruction:

  • Mobile app paper prototype for a fictitious high-end clothing company.
  • Wireframes for a fictitious school uniform retailer’s website.
  • High fidelity mobile app prototype for a hypothetical enhancement to WebMD’s user engagement.
  • High fidelity mockups improving front page and sign-up flow for financial services startup SaveUp.

QA Engineer
Adobe

May 2012–Nov 2013
San Francisco, CA

  • Conducted black box testing across Windows, Mac, Linux, and Chrome OS platforms.
  • Performed automated and manual test suites at smoke, acceptance, and final release levels for six major Flash Player release cycles, ensuring a reliable product for 500M+ active users.
  • Wrote hundreds of bug and performance issue reports during testing and determined issue priority and severity for plugin and computer crashes, UI errors, and Stage3D performance issues.
  • Resolved bugs and any other issues in coordination with Flash and Google Chrome developers.

Case Manager
Crestwood Behavioral Health

2009–2011
San Jose, CA

  • Helped create the case management program for a newly-established acute psychiatric unit.
  • Conducted psychosocial assessments and created treatment plans for dozens of psychiatric inpatients.
  • Secured residential placement and outpatient follow-up services for patients.
  • Acted as the facility’s legal representative for biweekly case hearings, arguing before a Hearing Officer to retain patients who couldn’t yet safely return to the community.
  • Pioneered process flows that became standard operating procedure for the case management program.

Intensive Services Coordinator

  • Consolidated a large collection of legal guidelines into the Intensive Services program, allowing Crestwood to take on specialized “Murphy” conservatorship cases.
  • Worked specifically with Murphy-conserved patients; i.e., patients with pending violent felony offenses who suffered from serious mental illness.
  • Created and maintained quarterly patient rehabilitation plans.
  • Created relevant worksheets, legal guides, training materials, and other collateral to help patients work toward trial competency.

Education

B.A., Psychology, Intensive/Research Focus
University of California

Graduated 2009
Santa Cruz, CA

User Experience Design Immersive
General Assembly

Completed 2014
San Francisco, CA